Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
viernes, 29 de marzo de 2019
10 Highest Paying URL Shortener 2019: Best URL Shortener to Earn Money
[Three Hexes] Sixguns And Sorcery
Campaign: Emerging from the strange tunnel that led from the deepest level of the dungeon, the Company of mercenaries and adventurers were surprised to find themselves on the edge of a desert, with nothing but mesas and open skies where they remembered forests and close mountains! The band of bank robbers and train hijackers were just as surprised to find a strangely clad group of soldiers in metal armor, and other oddly dressed, strange looking people with pointy ears, long beards or just half the size of regular folks! The initial showdown was what could be expected, with lead flying and magic missiles arcing, but these two groups now have a feud going... and there's more weird stuff emerging from those caves!
Homebase (Hex 0) (0101): Buzzard's Creek - This small town, perched on a cliff overlooking a small creek, is full of strange folks who don't care what you (or your money) look like, as long as your gold coins are real, your weapons are left at the door and you don't raise a ruckus! There is a regular influx of soldiers and gold prospectors hoping to strike it rich, as well as the occasional indigenous visitor and, more recently, strangely garbed travelers with odd accents and even more odd equipment! The priest at the local church isn't very happy about the competition from the odd pagans who are praying at the water well, and the Sheriff definitely is unhappy about the shoot-out with crossbows and some strange electric bolts that left a few by-standers injured!
Three Hexes
(Hex scale is 24 miles)
Location 1 (0200): Taheton's Band - A small village of Lakota Native Americans, led by the stern chief Taheton, has lived in these lands for three generations. Recent skirmishes with strangely dressed mercenaries have Taheton considering moving, although his warriors were victorious and his medicine-woman considering what to do with the strange magical wand that the strange shaman used to kill with. They also are unsure what to do with a insatiable creature that eats rusty metal, although the chief is considering what havoc it might cause the white soldiers at Fort Mitchell.
Location 2 (0000): Dry Stream Caves - These caves in the mountains by Dry Stream used to be the hideout for Buster's Broncos, but when the Golden Sword & Shield mercenary company arrived, the bandits beat a hasty retreat. They're sulking at a nearby camp, trying to figure out how to get back to the cave and get their stashed loot and firearms! They're especially alarmed at the strange beasts and horrors emerging from some of the other cave entrances, which seem to be settling down and making these lands their new home.
Location 3 (0000): Fort Mitchell - A small, stockaded US Army fort and trading post, set up ten years ago to protect the (brief) gold rush and town nearby, today barely holding out with less than fifty soldiers and officers. The colonel of the fort has declared a high alert, unsure of what to make of the recent dust-up with a group of orcs that emerged from the caves to the north. The appearance of a group of visitors that seemed right out of a fairy tale has left the fort buzzing, and given rise to the rumor that these are long-lost Knights of Camelot!
Boot Hill is the old TSR Western RPG first published in 1975 and mentioned in the AD&D Dungeon Master's Guide as one of the games that Player Characters could be crossed over to! Many D&D sessions certainly feel like the old spaghetti Westerns of the 1950s and 60s, leading up to the shoot-out (final boss battle). I hope you enjoy this little nod to a technique often used by DMs to inject some life and changes into their campaigns. Whether your players take the point-of-view of fantasy heroes or Western adventurers, the collision of the two genres has so much potential for fun mayhem!
"Three Hexes" are simple campaign starters to show that you don't need to do a lot to have interesting settings for people to play in. Feel free to use these in your game, campaign or as ways to spur on your own creativity and imagination!
I've purposefully left a lot of detail out because these are supposed to spur on your imagination! The scale is what I would use in my own world, but if something else suits you better, then go for it. I may have the features moved about on the hexes for clarity, if they don't suit you, move them!
Homebase (Hex 0) (0101): Buzzard's Creek - This small town, perched on a cliff overlooking a small creek, is full of strange folks who don't care what you (or your money) look like, as long as your gold coins are real, your weapons are left at the door and you don't raise a ruckus! There is a regular influx of soldiers and gold prospectors hoping to strike it rich, as well as the occasional indigenous visitor and, more recently, strangely garbed travelers with odd accents and even more odd equipment! The priest at the local church isn't very happy about the competition from the odd pagans who are praying at the water well, and the Sheriff definitely is unhappy about the shoot-out with crossbows and some strange electric bolts that left a few by-standers injured!
(Hex scale is 24 miles)
Location 1 (0200): Taheton's Band - A small village of Lakota Native Americans, led by the stern chief Taheton, has lived in these lands for three generations. Recent skirmishes with strangely dressed mercenaries have Taheton considering moving, although his warriors were victorious and his medicine-woman considering what to do with the strange magical wand that the strange shaman used to kill with. They also are unsure what to do with a insatiable creature that eats rusty metal, although the chief is considering what havoc it might cause the white soldiers at Fort Mitchell.
Location 2 (0000): Dry Stream Caves - These caves in the mountains by Dry Stream used to be the hideout for Buster's Broncos, but when the Golden Sword & Shield mercenary company arrived, the bandits beat a hasty retreat. They're sulking at a nearby camp, trying to figure out how to get back to the cave and get their stashed loot and firearms! They're especially alarmed at the strange beasts and horrors emerging from some of the other cave entrances, which seem to be settling down and making these lands their new home.
Location 3 (0000): Fort Mitchell - A small, stockaded US Army fort and trading post, set up ten years ago to protect the (brief) gold rush and town nearby, today barely holding out with less than fifty soldiers and officers. The colonel of the fort has declared a high alert, unsure of what to make of the recent dust-up with a group of orcs that emerged from the caves to the north. The appearance of a group of visitors that seemed right out of a fairy tale has left the fort buzzing, and given rise to the rumor that these are long-lost Knights of Camelot!
Boot Hill is the old TSR Western RPG first published in 1975 and mentioned in the AD&D Dungeon Master's Guide as one of the games that Player Characters could be crossed over to! Many D&D sessions certainly feel like the old spaghetti Westerns of the 1950s and 60s, leading up to the shoot-out (final boss battle). I hope you enjoy this little nod to a technique often used by DMs to inject some life and changes into their campaigns. Whether your players take the point-of-view of fantasy heroes or Western adventurers, the collision of the two genres has so much potential for fun mayhem!
"Three Hexes" are simple campaign starters to show that you don't need to do a lot to have interesting settings for people to play in. Feel free to use these in your game, campaign or as ways to spur on your own creativity and imagination!
I've purposefully left a lot of detail out because these are supposed to spur on your imagination! The scale is what I would use in my own world, but if something else suits you better, then go for it. I may have the features moved about on the hexes for clarity, if they don't suit you, move them!
Three Hexes by Michael "Chgowiz" Shorten (chgowiz@gmail.com) is licensed under a Creative Commons Attribution 4.0 International License.
Review - DEAD CELLS - A Dark Souls "Roguevania" Equivalent?
Already perfectly playable and immensely satisfying since more than a year, Dead Cells is now officially released and, no surprises, it's as incredible as we knew it would be.
Get ready to jump, doublejump, run, climb, dodge, roll, slash, dash, duck, evade, air-roll, and parry in what might be the best mix of roguelite and metroidvania game you've ever seen.
Is Kindness Obligatory?
A variety of simple, trivial acts of kindness often have their moral value drastically overestimated. As a result of this faulty emphasis, it is easy for a superficially kind person to develop a reputation for being genuinely good even if he or she believes in morally horrific ideas, since all it takes to convince many people is subtly shifting the emphasis to petty but visible acts of kindness. The ease of this deception can obscure the fact that many particular acts of kindness are not objectively important. If the value of kindness is so distorted, what place within a sound ethical framework is there for it? Yes, some Biblical verses (such as 1 Corinthians 13:4 and Ephesians 4:32) classify kindness as morally good, but this does not mean that one has an obligation to be kind to everyone at all times.
Before I proceed, I want to clarify that I am very grateful for opportunities to display kindness towards people whom I respect or love in the sense of appreciating them as individuals, not merely in the impersonal sense God prescribes for each person to show towards all others (the Bible never commands one to have strong personal affection for every living human). However, kindness is not the objective of every interaction I have with another person. Is kindness good? As long as it does not interfere with justice, yes. Nevertheless, it is often not obligatory.
Does someone sin if they do not hold the door open for another person? Do they sin if they do not speak to strangers in a distinctly pleasant tone? What makes one random act of kindness obligatory as opposed to another? Since a person could always be more kind, such as by making an additional kind statement or performing an additional benevolent deed, practically any line drawn is purely arbitrary. It is futile to argue that someone should go beyond what is obligatory, since such an argument entails the idea that someone has an obligation to do that which they have no obligation to carry out.
Kindness is not itself the supreme goal of morality. Instead, it is largely supererogatory in many relationships--a marital relationship or friendship should be marked by mutual kindness to at least some degree, but this does not mean that one is obliged to perform particular acts of unecessary kindness for strangers. To reduce Christianity to a system featuring a God who saves us merely so we can be superficially kind to others is to trivialize genuine Christian morality and Yahweh's nature alike. Kindness is not at the core of Biblical moral obligations. Indeed, even the Christian conception of love can seem deeply unkind to some individuals under the right circumstances. Truth and justice, above all else, are the foundations of Christian morality.
Instead of always wondering about whatever course of action will display the most kindness, the first ethical question a Christian should ask himself or herself pertains to whether or not an action is just according to the Bible. Justice does not necessarily exclude kindness, but it can be hindered by a surplus of the latter. The core of morality is ultimately about treating God, other people, and even animals according to what they deserve, which is about not violating one's obligations towards them; anything else that is good can only be supererogatory. Treating someone in a way that does not violate any obligations towards them is a matter of justice, not one of kindness. Justice, therefore, should be the chief concern of moralists.
Before I proceed, I want to clarify that I am very grateful for opportunities to display kindness towards people whom I respect or love in the sense of appreciating them as individuals, not merely in the impersonal sense God prescribes for each person to show towards all others (the Bible never commands one to have strong personal affection for every living human). However, kindness is not the objective of every interaction I have with another person. Is kindness good? As long as it does not interfere with justice, yes. Nevertheless, it is often not obligatory.
Does someone sin if they do not hold the door open for another person? Do they sin if they do not speak to strangers in a distinctly pleasant tone? What makes one random act of kindness obligatory as opposed to another? Since a person could always be more kind, such as by making an additional kind statement or performing an additional benevolent deed, practically any line drawn is purely arbitrary. It is futile to argue that someone should go beyond what is obligatory, since such an argument entails the idea that someone has an obligation to do that which they have no obligation to carry out.
Kindness is not itself the supreme goal of morality. Instead, it is largely supererogatory in many relationships--a marital relationship or friendship should be marked by mutual kindness to at least some degree, but this does not mean that one is obliged to perform particular acts of unecessary kindness for strangers. To reduce Christianity to a system featuring a God who saves us merely so we can be superficially kind to others is to trivialize genuine Christian morality and Yahweh's nature alike. Kindness is not at the core of Biblical moral obligations. Indeed, even the Christian conception of love can seem deeply unkind to some individuals under the right circumstances. Truth and justice, above all else, are the foundations of Christian morality.
Instead of always wondering about whatever course of action will display the most kindness, the first ethical question a Christian should ask himself or herself pertains to whether or not an action is just according to the Bible. Justice does not necessarily exclude kindness, but it can be hindered by a surplus of the latter. The core of morality is ultimately about treating God, other people, and even animals according to what they deserve, which is about not violating one's obligations towards them; anything else that is good can only be supererogatory. Treating someone in a way that does not violate any obligations towards them is a matter of justice, not one of kindness. Justice, therefore, should be the chief concern of moralists.
jueves, 28 de marzo de 2019
Dino D-Day High Compress PC Game | High-Compress
Dino D-Day High Compress PC Game
Dino D-Day is a first-person shooter where players join one of the two teams of other players because they try to accomplish their goal. Players are preferred among Allied or Axis powers, later represented by Nazis and their dinosaur soldiers. According to the initial release of the game, both the Allies and Axis had six different classes of soldiers. Allied classes range from assault soldiers, medics, and heavy support. However, there are three humans and three dinosaur classes in Axis. Human classes include the army, snipers and medics; While there is an attack in dinosaurs, valosacropyter, dielphosaurus, and a desmatocassus, with a gun on its back. On subsequent dates, additional classes were added for both teams and total seven classes were added to Axis and nine for Axis. The Allies received a Protoceratops with their own dinosaur class, a mounted machine gun. Axis obtained a stylographic with a mounted gun, a compsognathus that acts as a work bomber with a grenade and flying micromanipulator. In some maps, an Axis player can be randomly selected to play as a Tyrannosaurus with a young-cavalier machine gun. On being powerful, the class is counted as the three forts of the death of a team.
When it was released, Dino-Day received mixed to moderate reviews. Game controls and graphics have been universally described as disappointing and problematic, and the IGN website describes it as "a class quagmire". However, despite complaints about balance and playability, the artistic direction and alternative decoration of the story were praised. Some also pointed to the game's sense of humor as a positive element.
System Requirements :
- CPU: Pentium 4 3.0 GHz.
- CPU SPEED: 3.0 GHz.
- RAM: 1 GB.
- OS: Windows XP/Vista/7.
- VIDEO CARD: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better.
- PIXEL SHADER: 2.0.
- VERTEX SHADER: 2.0.
- FREE DISK SPACE: 5 GB
Download
DIRECT DOWNLOAD
Positive Effects Of Playing Video Games. If They Don't Believe You, Tell Them To F**k Off!
Many studies are done now to target the negative effects of basically everything we love. This is exponentially true when it comes to video games. Yes, there are negative effects of gaming as well, and many of them are avoidable by parents who give a damn.
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miércoles, 27 de marzo de 2019
Chaco Sandals 62% Off Select Styles!
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martes, 26 de marzo de 2019
Motogp 3 - Highly Compressed 135 Mb - Full Pc Game Free Download | By Tn Gamer
MotoGP 3 - Highly Compressed 136MB
MotoGP 3 or MotoGP 3: Ultimate Racing Technology is a motorcycle video game released in 2005. It is similar to MotoGP 2 but represents the 2004 Grand Prix motorcycle racing season.
Developer: Climax Racing.
Publisher: THQ.
Features Of This Compressed Game:
Highly Compressed To 135 MB
Easy To Play With Guide
No Game Crash Issue
Extract And Play Available
Full Version With Pre Cracked.
SCREENSHOTS:
Minimum System Requirements:
CPU: 1 GHz or equivalent
RAM: 128 MB
VGA: GeForce 3 or above DirectX compatible graphics car
DX: DirectX 9.0c
OS: Win98 / ME / Windows 2000 / XP
HDD: 250 MB Free Hard Drive Space
Sound: DirectX 9 compatible sound cards
ODD: 4x CD-Rom drive
Publisher: THQ.
Features Of This Compressed Game:
Highly Compressed To 135 MB
Easy To Play With Guide
No Game Crash Issue
Extract And Play Available
Full Version With Pre Cracked.
SCREENSHOTS:
Minimum System Requirements:
CPU: 1 GHz or equivalent
RAM: 128 MB
VGA: GeForce 3 or above DirectX compatible graphics car
DX: DirectX 9.0c
OS: Win98 / ME / Windows 2000 / XP
HDD: 250 MB Free Hard Drive Space
Sound: DirectX 9 compatible sound cards
ODD: 4x CD-Rom drive
Download MotoGP 3 Demo version
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